Monday, September 27, 2010

'Unemployment'
http://www.dvorak.org/blog/wp-content/uploads/2009/04/unemployed-artist_preview.jpg

  • Sense of humour
  • Desperate
  • Thinks outside the box
  • Unemployed
  • Needs money
  • Stars
  • Bunny rabbit outfit
  • Sad face of costume
  • Friendly pink bunny
This is a photograph of a desperate person who has gone to extensive lengths to attract the attention of an employer to get a job.  A person is dressed in a pink bunny rabbit outfit with a sad face and wearing a human billboard which reads 'ARTIST UNEMPLOYED WILL TAKE ANY JOB' the bunny's floppy ears exaggerate the overall desperateness of this person.  And it shows they are trying to think outside the box for employers to notice them.

Tuesday, September 21, 2010

Visual Thinking Research - Gestalt Laws

Cat Puzzle.  Aim: Count the triangles in the cat.

I worked with my house-mate on this puzzle and although the concept is relatively simple, it actually took quite a few try's to figure it out.  David's is on the left and mine is on the right.

I outlined each triangle and numbered and numbered them as I counted,  this made the cat look rather messy and caused me to miss out 2 of the harder triangles to spot - in the tail because they are all similar colours and all grouped together and this makes it harder to distinguish them due to Gestalt's similarity and proximity laws.

David was much neater in the way he counted his triangles by just putting a dot in each triangle when he had counted it.  He still came into problems on the tail and made him retrace his counting steps many times and he became very unsure of how many triangles there actually were. He eventually came to the conclusion that there are 19 triangles - he missed one out which he outlined.

Due to the similarity of the shapes, orientation and overlapping of triangles, what you would think of to be a simple task actually becomes somewhat challenging.



Rose Puzzle.  Aim: Replant the ring of roses to create 8 rows, 9 rows and 10 rows - each with 3 roses in each row.

This was actually quite a challenge for David and I.  I used a separate piece of paper and used circles and stars to represent the roses and David used the same tiny dots he used in the first puzzle.  This time my way proved to be easier to see as the tiny dots were difficult to figure out if they were in rows or not.
We both worked out the first exercise, creating a square of 3x3 roses.
The rest we sat and pondered over for quite some time before coming to the conclusion that it was an impossible task and unfortunately gave up.

When I looked at the conclusion - I still found the rows difficult to see and hard to count without repeating them twice or even 3 times.  This is because of the similarity of all the roses and rows and the proximity of them to one another.  This causes us to look at them and just see a group of roses rather than seeing each individual rose and separate row.  Also the lack f being able to manipulate them on paper also made it hard.  I feel that if we had made red counters and moved them around on a grid it may have been easier to work out - although we would still have the problems of seeing them as a group.

Sunday, September 12, 2010

Feature Hierarchy and Visual Search




As an aspiring Product Designer - I have yet to decide where in the market place I would like to end up - but I really like the design of this iPod speaker by Gear4.  I like the interface - its simplicity is beautiful.  


Obviously the primary feature channel is the middle cube with all the important information on.  Within this feature channel there are a couple of different levels.  The digital display of the time being the main focus, then the date and other information.


I would say the secondary feature channel consists of the 2 identical speakers although these have been designed to be as subtle as possible but I think they are a nice touch.


Naturally products like this are able to be extremely simple, because once a consumer has bought this product they will look very little at the interface of the actual speakers, as when in use, the iPod becomes the primary feature channel, and the user will be interacting with this much more than with the speakers themselves.

Monday, September 6, 2010

Top-Down Visual Processing

Computer Mouse
http://nexus404.com/Blog/2007/08/03/sole-mio-solar-powered-computer-mouse/

This is my example of a piece of design related to top-down visual processing.  One of the most common but probably overlooked pieces of design.  It is top-down, because the user will probably only glance at their mouse briefly before or whilst using it but will be using it constantly whilst using their computer.  They will also only look at the parts of it they need - if they do look at it at all.  The user will quickly gather the information they need to know where to place their hand, but the rest comes automatically from the brain and previous experience/knowledge.